using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRLA_175 : SimTemplate //* 老练的角斗士 Seasoned Pitbrawler
	{
		//Whenever you gain Armor, gain twice as much.
		//每当你获得护甲，该护甲值翻倍。
		
		
	}
}
